local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133102554
L1_1 = {}
L2_1 = {}
L2_1.config_id = 554001
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 1057.857
L3_1.y = 200.762
L3_1.z = 175.493
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 131.793
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 554002
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 1052.622
L4_1.y = 200.762
L4_1.z = 168.886
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 131.793
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 554003
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 1053.458
L5_1.y = 206.134
L5_1.z = 179.933
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 283.498
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 32
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 554004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 1039.647
L6_1.y = 200.762
L6_1.z = 179.857
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 310.216
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 554005
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 1043.906
L7_1.y = 200.762
L7_1.z = 180.225
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 359.979
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 554006
L7_1.monster_id = 21010601
L8_1 = {}
L8_1.x = 1028.571
L8_1.y = 200.0
L8_1.z = 173.6
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 70.124
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 554007
L8_1.monster_id = 21010601
L9_1 = {}
L9_1.x = 1030.748
L9_1.y = 200.0
L9_1.z = 179.227
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 85.587
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 554008
L9_1.monster_id = 21020101
L10_1 = {}
L10_1.x = 1028.682
L10_1.y = 200.0
L10_1.z = 176.331
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 81.434
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L9_1.area_id = 5
L10_1 = {}
L10_1.config_id = 554019
L10_1.monster_id = 21010501
L11_1 = {}
L11_1.x = 1055.477
L11_1.y = 200.762
L11_1.z = 171.152
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 131.793
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L10_1.disableWander = true
L10_1.pose_id = 9013
L10_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 554009
L2_1.gadget_id = 70300077
L3_1 = {}
L3_1.x = 1066.453
L3_1.y = 200.72
L3_1.z = 180.087
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 41.59
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 554010
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 1066.484
L4_1.y = 200.72
L4_1.z = 180.283
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 310.881
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 554011
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 1077.652
L5_1.y = 200.938
L5_1.z = 201.733
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.09
L5_1.y = 358.796
L5_1.z = 359.706
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 554012
L5_1.gadget_id = 70300089
L6_1 = {}
L6_1.x = 1036.879
L6_1.y = 200.468
L6_1.z = 181.237
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 115.778
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 554013
L6_1.gadget_id = 70300089
L7_1 = {}
L7_1.x = 1043.749
L7_1.y = 200.72
L7_1.z = 183.611
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 138.808
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 554014
L7_1.gadget_id = 70300088
L8_1 = {}
L8_1.x = 1062.279
L8_1.y = 200.594
L8_1.z = 171.587
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 359.973
L8_1.y = 225.406
L8_1.z = 3.793
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 554015
L8_1.gadget_id = 70300088
L9_1 = {}
L9_1.x = 1059.17
L9_1.y = 200.627
L9_1.z = 168.785
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 358.321
L9_1.y = 234.822
L9_1.z = 2.277
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 5
L9_1 = {}
L9_1.config_id = 554016
L9_1.gadget_id = 70300088
L10_1 = {}
L10_1.x = 1056.391
L10_1.y = 200.388
L10_1.z = 166.394
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 358.551
L10_1.y = 234.026
L10_1.z = 1.051
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1554017
L2_1.name = "ANY_MONSTER_DIE_554017"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_554017"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_554017"
L3_1 = {}
L3_1.config_id = 1554018
L3_1.name = "ANY_MONSTER_LIVE_554018"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_554018"
L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_554018"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 554001
L5_1 = 554002
L6_1 = 554003
L7_1 = 554004
L8_1 = 554005
L9_1 = 554019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 554009
L5_1 = 554010
L6_1 = 554011
L7_1 = 554012
L8_1 = 554013
L9_1 = 554014
L10_1 = 554015
L11_1 = 554016
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_554017"
L5_1 = "ANY_MONSTER_LIVE_554018"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_554017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
  L2_2 = {}
  L2_2.x = 1043
  L2_2.y = 200
  L2_2.z = 180
  L3_2 = ScriptLib
  L3_2 = L3_2.ScenePlaySound
  L4_2 = A0_2
  L5_2 = {}
  L5_2.play_pos = L2_2
  L5_2.sound_name = "LevelHornSound001"
  L5_2.play_type = 1
  L5_2.is_broadcast = false
  L3_2 = L3_2(L4_2, L5_2)
  if 0 ~= L3_2 then
    L3_2 = ScriptLib
    L3_2 = L3_2.PrintContextLog
    L4_2 = A0_2
    L5_2 = "@@ LUA_WARNING : active_soundplay"
    L3_2(L4_2, L5_2)
    L3_2 = -1
    return L3_2
  end
  L3_2 = {}
  L3_2.x = 1041
  L3_2.y = 200
  L3_2.z = 178
  L4_2 = ScriptLib
  L4_2 = L4_2.ShowReminderRadius
  L5_2 = A0_2
  L6_2 = 400004
  L7_2 = L3_2
  L8_2 = 50
  L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 554007
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 554008
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 554006
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = 0
  return L4_2
end
action_EVENT_ANY_MONSTER_DIE_554017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if L2_2 ~= 554001 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_554018 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 554008
  L5_2 = 133102554
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 554006
  L5_2 = 133102554
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 554007
  L5_2 = 133102554
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_554018 = L1_1
